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Dancing Feet Jinx

Incantation: Tarantallegra. Light: Red.

Effect: Causes the target's legs to spasm wildly out of control, as though they were dancing.

Other information: Invented in Italy, and at least two thousand years old.

Source(s): Canon.

Dangling Counter-Jinx

Incantation: Liberacorpus. 

Effect: Ends the effects of the Dangling Jinx.

Source(s): Canon.

Dangling Jinx

Incantation: Levicorpus. Light: Green.

Hoists the target into the air by their ankles, as though by a hook, and suspends them there.

Source(s): Canon.

Darning Spell

Incantation: Unknown. 

Effect: Repairs holes and other damaged areas in fabric.

Source(s): Canon.

Declaustrum

See Mechanical Locking Charm.

Decontusus

See Bruise Removal Charm.

Defermentation Charm

Incantation: Defermento. 

Effect: Reverses the process of fermentation with respect to the target (e.g. turning vinegar to wine, or wine to grape juice).

Source(s): Witchcraft & Wizardry.

Defermento

See Defermentation Charm.

Deflammo

See Extinguishing Charm.

Deflection Charm

Incantation: Deflection Charm

Effect: Deflects many spells, but far from all of them.

Other information: Considered the most basic form of hex deflection, and commonly used in duels between . 

Source(s): Witchcraft & Wizardry.

Deflecto

See Deflection Charm.

Defodio

See Gouging Charm.

Deletrius

See Eradication Charm.

Delumen

See Delumination Charm.

Delumination Charm

Incantation: Delumen. 

Effect: Prevents the target object from generating its own light. 

Other information: Target objects will still reflect light from other sources. Generally ineffective against magical or distant light sources, but may dim magical lights that were poorly cast. 

Source(s): Hogwarts is Here .

Densarto

See Tooth-shrinking Charm.

Densaugeo

See Tooth-growing Jinx.

Depingo

See Living Image Charm.

Deprimo

See Drilling Charm.

Depressi Tonitruo

See Thunderclap Charm.

Depulso

See Banishing Charm.

Descending Charm

Incantation: Descendo. Light: Blue. Taught in: 5th Year Charms (1988-89).

Effect: Causes the target to fall or move downwards.

Other information: Objects at rest may be toppled by this spell. 

Source(s): Canon, with some elaboration from Witchcraft & Wizardry.

Descendo

See Descending Charm.

Detergo

See Stealth Sensoring Charm.

Deterioration Hex

Incantation: Unknown. 

Effect: Vanishes miniscule pieces of the target, causing a small amount of damage.

Other information: On living targets, this psell is most often used to inflict microtrauma on the muscles, impairing the target in the short term without causing long-term damage. Used properly, the effect is much like a near-sudden onset of severe fatigue. 

Source(s): Canon, with a lot of elaboration (we know the effect in basic terms, but nothing else). Because it’s taught by Professor McGonagall (in the Wizards Unite game), I’m portraying it as a kind of Transfiguration.

Diffindo

See Severing Charm.

Digitus Macello

See Finger-removing Hex.

Disarming Charm

Incantation: Expelliarmus, from Latin expellere "to drive out" and arma "weapon." Light: Scarlet.

Effect: The target object flies out of the person's hand, as if knocked away.

Variability: It is possible to knock back people as well. 

Source(s): Canon.

Dishwashing Spell

Incantation: Puricatinus.

Effect: Causes the target dishes to wash themselves in a nearby receptable.

Other information: If appropriate materials (e.g. soap, brush) are not on hand, this spell may function inconveniently.

Source(s): Witchcraft & Wizardry.

Disillusionment Charm

Incantation: Homogenus. Light: White.

Effect: The target takes on the color and texture of its surrounds, blending into the background. 

Other information: The sensation of being Disillusioned is like feeling a raw egg dripping down one’s body from the head. This is one of the methods of producing an Invisibility Cloak, but it is possible for a keen or attentive eye to pick out the target as they move. 

Source(s): Canon, with an incantation from Witchcraft & Wizardry and some elaboration from Hogwarts is Here.

Disintegration Curse

Incantation: Unknown. Light: Red.

Effect: The target bursts into small pieces and disintegrates.

Source(s): Canon.

Dislodging Charm

A.K.A. Anti-Choking Charm (Manual Variation)

Incantation: Unknown.

Effect: Prevents asphyxiation by widening and otherwise manipulating the throat.

Other information: Useful for treating tracheomalacia and other conditions where the problem is not an obstruction but rather a collapsed airway. With exacting precision, it may be possible to 

and can also be useful where magic is the cause, though this requires greater skill, a more exacting technique, and possibly knowledge of the spell in question.

Source(s): Witchcraft & Wizardry, with significant modification and elaboration, and an alternate name from Hogwarts is Here.

Door-breaking Charm

Incantation: Open Sesame.

Effect: Opens the target door, forcefully

Variability: The door may be busted open, knocked off its hinges, or reduced to splinters.

Source(s): Witchcraft & Wizardry.

Door-opening Charm

Incantation: Aberto. Light: Blue.

Effect: Opens the target door. 

Other information: More powerful than the standard Unlocking Charm.

Source(s): Canon.

Doubling Charm

Incantation: Geminio. Light: None.

Effect: Duplicates the target object, creating an exact replica thereof.

Variability: It is possible to cast the Doubling Charm in such a way that, upon casting or some other trigger, the target object will be duplicated many, many times. When used as a trap, this is referred to as the Gemino Curse.

Other information: While initially indistinguishable, the duplicate will rot or tarnish more quickly than the original.

Source(s): Canon.

Drilling Charm

Incantation: Deprimo. Light: Green. Taught in: 5th Year DADA (1988-89).

Effect: Blasts or bores a hole through the target, over a period of several seconds. 

Variability: It is possible to bore through several feet of stone with a single casting, or shatter a floor.

Other information: A large amount of rubble may result. 

Source(s): Canon.

Drone Jinx

Incantation: Karellen. 

Effect: Produces an undesirably loud noise.

Source(s): Canon, but the incantation is original.

Drought Charm

Incantation: Aridus. Taught in: 6th Year Charms (1989-90).

Effect: Evaporates water.

Other information: It is beyond the abilities of most wixes to evaporate more than a pond in this way (at least in a timely fashion — "to Drought the ocean" is to work on a task that is technically possible but practically infeasible).

Source(s): Canon, with an incantation from Witchcraft & Wizardry, and some elaboration.

Duro

See Hardening Charm.